Dados sobre a contratação de Alex Teixeira:
- Idade: 34 anos
- Posição: Meia-atacante
- Passagens anterior no Vasco: 2
- Tempo fora do Vasco: 7 meses
- Contrato: 2️⃣ Até o fim de 2025
endereço:Rua Cento e Quinze,31- Boa Vista de São Caetano, Salvador BA BrasilContate-nos:+55 41 993072471 |
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blackjack olineHome>>blackjack olinepostado por bandysautoservice.org blackjack oline:💎 Bem-vindo a bandysautoservice.org - Onde a sorte encontra o entretenimento! Inscreva-se e receba um bônus exclusivo para começar sua jornada vencedora! 💎 Resumo: Decimal odds explained\n\n For example, aR$100 bet made at decimal odds of 3.00 would returnR$300 ($100 x 3.00):R$200 in profit and the originalR$100 amount risked. AR$100 bet made at decimal odds of 1.50 would returnR$150:R$50 in profit and the originalR$100 amount risked. All winning bets are paid even money (1 to 1), except for Blackjack, which pays you one-and-a-half times your bet or 3 to 2. basic game of Blackjack. blackjack oline:clash slotThere have been many articles published in recent months, and indeed over the last several years, about slot hold, with 🍏 many at least partially attributing the industry’s woes to rising hold. “Hold” is the expected amount of each wager that the 🍏 slot machine “holds” over time. A slot machine with 5 percent hold is expected to produceR$5 revenue for the casino 🍏 for everyR$100 in wagers. The same machine may be described as having 95 percent “RTP” or return-to-player. Over the past two 🍏 decades, we’ve seen average slot holds rise considerably, largely due to the proliferation of higher-hold penny video slots. See Nevada’s 🍏 hold, for example, in the figure below. To contextualize this increase, bettingR$1 per spin at eight spins per minute, aR$100 budget 🍏 would last on average 249 minutes at the 5.02 percent hold we saw in 1993, but only 187 minutes at 🍏 the 6.7 percent hold we saw in 2024. If we were instead to look at the effect of moving from 🍏 9 percent hold to 10.68 percent hold (the same 1.68-point increase, more indicative of penny slot hold), time on device 🍏 for thatR$100 budget would decrease on average from 138.9 minutes to 117 minutes, a decline of more than 15 percent 🍏 or nearly 22 minutes of play. Increased hold is decreasing the average time of slot sessions. This isn’t a controversial viewpoint; 🍏 it’s just math—if the machine holds more per spin, players with a fixed budget necessarily spend less time on machines. The 🍏 question, “Can players ‘feel’ the effect of hold changes?” has been studied by academics, and they’ve concluded that players cannot. 🍏 Industry experts have countered this research by arguing that increased hold is nonetheless degrading the experience of the slot player, 🍏 for example by decreasing time on device. These critics argue that a player-centric rather than a machine-centric review is necessary. These 🍏 views may seem irreconcilable, and intuitively, how could players not feel a decrease of 20 minutes on device? This article 🍏 is intended to bring together these views. I’ve spent a lot of time studying these questions with slot operators, finance 🍏 teams, economists, and data scientists, and as such, have a unique perspective on the problem. Players Can’t Feel Hold Changes Anthony Lucas, 🍏 a professor at the University of Nevada, Las Vegas, has published several articles with various co-authors on how players can’t 🍏 “feel” the effects of a hold change. The evidence has been several-fold, with the most compelling arguments being that: A computer 🍏 (let alone a human) can’t accurately distinguish between two different return-to-player (RTP) settings in a number of observations that mimic 🍏 a human slot session on a reel machine; and, Lucas and his co-authors have run a number of live experiments in 🍏 casinos with side-by-side machines of the same theme, one with low hold and one with high hold, and observed empirically 🍏 that the high-hold machines perform better financially. Both of these findings are sound. That is, in nearly all cases, a player 🍏 cannot accurately tell the difference if a machine’s hold is changed, sometimes even dramatically. Though, I should note there are 🍏 several ways of going from hold A to hold B, and some of these may be easier for players to 🍏 “feel” than others. We’ll discuss why hold changes are not all created equal later on. In the cases studied, using variants 🍏 of actual paytables from reel slot machines, Lucas and co-author A.K. Singh argue (correctly) that players can’t possibly tell the 🍏 difference between hold settings, because even computers cannot tell the difference with any degree of certainty across 500 spins (representing 🍏 approximately an hour of continuous slot play) or even across longer sessions. Certainly, players may guess, as can computers, but 🍏 they are wrong nearly as often as they are right. Players can’t “feel” the time decrease because slot machine outcomes are 🍏 volatile. As a wise man once said, “you never know what you’re gonna get.” This effect is born out on slot 🍏 floors, as described in Lucas’ recent work with Kate Spilde, where they measure the performance of high-hold and low-hold versions 🍏 of the same slot machines placed next to each other on the floor, finding that the high-hold machines outperform the 🍏 low-hold machines empirically. My own experiences echo these results. In nearly every example I’ve ever seen—including the dozens of tests I’ve 🍏 run with slot teams on real, live casino floors—the higher-hold machine of a pair of like machines generates higher win 🍏 than the lower-hold machine. That is, slot patrons don’t shift their play to the lower-hold device. Players truly can’t feel 🍏 hold changes. How Can Player Behavior Be Impacted If a Player Can’t Feel Hold Changes? It would be easy to conclude, as 🍏 Lucas does in several of his articles, that casinos can perhaps increase their revenues by increasing slot hold. But upon 🍏 reflection this is far from clear. First, the side-by-side machine comparison fails to ask about the rest of the slot floor, 🍏 about the rest of the player’s wallet. Is the increased financial performance of the high-hold machine simply displaced win from 🍏 the rest of the floor? Or, asked differently, do the players that lose less on the lower-hold machine exhibit increased 🍏 play elsewhere on the floor? In other words, do players generally lose the same amount on the visit, but those 🍏 experiencing lower hold just lose slower and on more machines, getting more time in the casino? Second, even if we were 🍏 able to measure the overall wallet impact of experiencing lower or higher hold on a single visit, how does this 🍏 experience impact likelihood to return, or frequency of visitation? Is it possible that a lower-hold experience today means that a 🍏 player will return to the casino sooner, producing the same amount of revenue or more over more visits? As an extreme 🍏 thought experiment, consider that a machine that holds 100 percent—never returning a dime to a player—will perform financially better in 🍏 the short term, for some definition of “short term.” But as a player, if you walked into a casino withR$100 🍏 and lost on every spin of your machine, would you consider yourself unlucky on that trip? Would you hesitate before 🍏 returning? How would you feel if it happened again on your next trip? This thought experiment—even if 100 percent hold is 🍏 extreme—provides a useful way of thinking about how players can be impacted by hold changes even if they don’t know 🍏 that the hold is higher. Players don’t experience theoretical hold. Players experience the random sequence of outcomes that the machine 🍏 produces in the short amount of time that they play on the machine. They experience “Did I have a good 🍏 time while I was at the casino?” This question will have different criteria for different players: How long did my budget 🍏 last me? Did I get to experience fun bonus games on the machine? Did I have positive staff interactions? Was 🍏 my restaurant or valet experience good? And the answer to “Did I have a good time while I was at 🍏 the casino?” influences player behavior related to return trips: Will the player return, and how soon? A player who has a 🍏 bad session at low theoretical hold has the same negative experience as a player who has a bad session at 🍏 high theoretical hold. Tying this all together, increased hold leads to a higher proportion of players experiencing losing sessions, short 🍏 sessions, and therefore, overall negative experiences. We know that actual loss correlates to overall experience, and you can validate this with 🍏 your own guest survey results. Players who have “winning experiences” as measured by the duration of play that their budget 🍏 allows or as measured by the experience of low actual hold (including those who win on the trip) tend to 🍏 report better satisfaction with staff interactions, beverage service, and several other areas of guest experience. And we all believe that 🍏 experience matters in choosing whether entertainment budget should be spent at a casino, and furthermore when choosing which casino to 🍏 visit. By increasing theoretical hold, even if any individual player can’t tell that we’ve done so, we increase the number of 🍏 players whose random sequence of slot outcomes leads them to have poor overall experiences at the casino, and this can 🍏 have downstream effects in terms of visitation and spend. So, What’s an Operator to Do? It’s important to stress that I don’t 🍏 think there’s a one-size-fits-all solution to hold changes. For large commercial properties on the Las Vegas Strip, where revenue is 🍏 shifting rapidly to non-gaming predominance, where casual visitors to Las Vegas have small gambling budgets relative to their overall vacation 🍏 budgets, where the overall trip experience has many components beyond their experience on the casino floor, and where the time 🍏 between trips is lengthy, it may make sense to push hold high and capture the tourist gambling dollar before the 🍏 competitor down the street can capture it. Next year, when planning their annual Las Vegas trip, the thought of how quickly 🍏 theirR$100 budget was captured by the slots will be dwarfed by their pool, dining, nightclub and hotel experiences, and by 🍏 the “sin” in Sin City. In regional markets, by contrast, casinos may have large segments of patrons visiting upwards of 30 🍏 or 40 days per year. Gambling is the main concern at these properties, and markets are quite competitive, with many 🍏 having four or more easily accessible casinos, not to mention the regional or national destination markets—Las Vegas, Atlantic City, Biloxi, 🍏 and so on—that are also competing heavily for these guests. Here, hold is a more subtle concern. Casinos in these markets 🍏 must carefully assess the impact that hold has on their businesses, but understanding the tradeoff between short-term financial gain (take 🍏 the money quickly) and long-term business stability (Do we alienate our guests and cause them to reduce or cease visitation?) 🍏 is not an easy task. In contrast to the Las Vegas market, the gambling experience at regional casinos by-and-large is 🍏 the customer experience, so operators should approach the gambling experience with caution. Macro Considerations For a Slot Hold Strategy In assessing the 🍏 impact of a changing slot hold strategy, we must understand the balance between guests who are time-constrained, those who will 🍏 leave the casino before they’ve exhausted their gambling budget, and guests who are wallet-constrained, those who will exhaust their monetary 🍏 budget before they exhaust their allotment of time. If a guest is time-constrained, a reduction in slot hold will reduce 🍏 the rate at which they lose (on average), and the casino will capture less of their gaming budget on their 🍏 (fixed-length) trip. In order to make this decision profitable, the casino would need to increase the visitation of those guests 🍏 to compensate for the reduced revenue. If a guest is wallet-constrained, however, a reduction in slot hold will simply increase the 🍏 time that the guest’s budget lasts, providing more time in the casino and more positive experiences, i.e., more “bang for 🍏 their buck.” Of course, if we increase the duration of the guest’s wallet too much, the guest may become time-constrained, 🍏 and we run the risk of losing the guest’s available budget. It seems natural to argue that a perfect balance 🍏 would be struck if we could have each guest expend their monetary and time budgets simultaneously. Quantifying time-constrained versus wallet-constrained guests 🍏 is difficult to do scientifically. But as an example of this thinking, in a market like Biloxi—where many patrons are 🍏 lodgers and as such are a relatively captive audience—guests are likely more wallet-constrained than time-constrained, and a lower slot hold 🍏 environment may increase player satisfaction (and ultimately visitation, etc.) while effecting a very limited impact on gaming spend. And besides making 🍏 the casino experience more fun, which we would hope leads to increased visitation, the limited revenue loss from the gaming 🍏 floor on that visit may be recuperated by retail and dining outlets, albeit at a different margin. My own experience in 🍏 the Louisiana and Mississippi markets suggests that Biloxi casinos tend to provide richer-than-typical free-play offers. Increased free play and reduced 🍏 slot hold have a similar effect, increasing time on device, which is low cost to the casino so long as 🍏 the patrons are wallet-constrained and not time-constrained. Of course, many of these arguments can be applied to Las Vegas as well, 🍏 but Las Vegas visitors are more time-constrained than one might imagine. The allure of other amenities, or even other casino 🍏 properties, limits the amount of vacation time allocated to gambling in any one location. And with the proliferation of regional 🍏 gaming, this makes sense. Most visitors come to Las Vegas for the party, for the pools, for the weather, for 🍏 the food. The gambling is a nice-to-have, as opposed to Biloxi, where the gambling may be a primary focus of 🍏 the visit. Additional considerations when developing an overall hold strategy for a property may include: The floor’s utilization: Higher utilization suggests a 🍏 higher hold strategy, as reduction of time on device can alleviate any periods of prohibitive utilization, which itself degrades the 🍏 guest experience. Higher utilization suggests a higher hold strategy, as reduction of time on device can alleviate any periods of prohibitive 🍏 utilization, which itself degrades the guest experience. The quality and diversity of a property’s amenity set: The more opportunities a 🍏 property has to provide great experiences to a guest suggests a higher hold strategy, as the slot experience may contribute 🍏 less to the overall guest experience. The more opportunities a property has to provide great experiences to a guest suggests a 🍏 higher hold strategy, as the slot experience may contribute less to the overall guest experience. The frequency of visitation of 🍏 the patron database: Higher-frequency properties might consider a lower-hold approach, since there is a high dependence on return visitation. Higher-frequency properties 🍏 might consider a lower-hold approach, since there is a high dependence on return visitation. The competitiveness of the local market: 🍏 Properties in highly competitive markets might consider a lower-hold approach as a way to improve guest experience. Micro Considerations For a 🍏 Slot Hold Strategy I mentioned before that moving from one hold to another isn’t a universal concept. That is because there 🍏 are many ways to change a pay table. As an example, consider the following simple mock game: In this game, we 🍏 wagerR$1, and we either lose ourR$1, or we winR$1,R$2,R$10, orR$10,000. The bonus game that produces a win ofR$10 is triggered 🍏 on average every 40 spins, and theR$10,000 jackpot is triggered on average every 100,000 spins. Now let’s say our aim is 🍏 to increase the hold to 13 percent. One way to do this is to decrease the frequency of the bonus 🍏 game to 1 in 50: Could a player “feel” this difference? How quickly? At eight spins per minute, this represents a 🍏 loss of approximately 2.4 bonus games per hour. This is a question we can answer with science, but keeping this 🍏 concept in mind, consider this alternative version of the simple game that also achieves 13 percent hold: In this variation, we’ve 🍏 returned the bonus game to a 1-in-40 proposition but reduced the frequency of the top award to 1-in-220,000. This pay 🍏 table should provide identical game play as the 7.5 percent pay table, to nearly everyone who plays the game. No 🍏 one will be able to detect with any certainty that the top award has become less frequent, as no one 🍏 expects to hit the top award anyway. Given the option, we would certainly put the “fewer jackpots” version on the 🍏 floor before the “fewer bonus games” version. In other words, there are ways to raise hold without impacting the player experience, 🍏 and there are ways to raise hold while lowering the occurrence of relatively frequent events that the player celebrates. To 🍏 the extent that we can accomplish the former, we should do so enthusiastically. With the latter, we should proceed cautiously. Only 🍏 a careful review of PAR sheets, which detail pay tables and frequencies of game awards, can give a clear indication 🍏 of how hold changes will affect player experience, and these can be cumbersome (I’ll say, politely) to read and interpret. 🍏 A broad-based hold increase without regard to how hold is increased will certainly affect player experience. An ideal hold strategy would 🍏 be designed at the game level. Operators and manufacturers would work together on how to provide the best player experience 🍏 while achieving operator financial goals. Another consideration pointed out to me by savvy slot operators is the speed of the processors 🍏 in newer games. They keenly note that players don’t necessarily experience hold as a percentage of slot handle, but rather 🍏 as a loss-per-hour. We are seeing max bets and cost-to-cover on penny games increase, processor speeds producing more spins per 🍏 hour, and holds rising, resulting in even more substantial increases in loss per hour. Conclusion I’ve worked with several properties on their 🍏 slot hold strategy as an operator and as a consultant. While there is no one overarching method for measuring the 🍏 impact of slot changes, I’ve been fortunate in my roles to work with talented teams of slot operators, economists, statisticians 🍏 and data scientists to develop methodologies to evaluate the performance of slot hold changes. We’ve developed benchmarks and metrics to look 🍏 at player behavior, machine performance, and overall property performance, each providing a different lens into the effects of these changes. 🍏 With forward-thinking operations teams, we’ve run tests as aggressive as altering the hold on more than 30 percent (!) of 🍏 the machines on a casino floor. As expected, higher hold approaches have produced more revenue on average in the short 🍏 term, though at a mildly diminishing rate. Most of the studies were run for only six to 12 months, so I 🍏 don’t know if in two, three, five or 10 years we’d conclude that a lower hold strategy would produce the 🍏 loyalty and guest experience effects needed to outweigh the short-term effects of raising hold. Or whether we’d find in the 🍏 end that cranking up the hold produces stronger financial outcomes across the board. Casinos continue to navigate the tradeoffs of immediate 🍏 gains at the risk of degrading guest experience in many areas—resort fees in hotels, outlet fees in bars, ATM fees 🍏 approachingR$10, and even parking fees. Regardless of the enterprise’s overall strategy, taking a tactical, property-specific and game-specific approach can help 🍏 achieve the desired short-term financial outcomes while managing the guest experience impacts and mitigating some of the potential long-term effects 🍏 on the business. watch casino online:guinée 1xbetVasco anuncia contratação de Alex Teixeira: "Tinha que ter um final feliz"O Vasco anunciou, nesta segunda-feira, a contratação de Alex 2️⃣ Teixeira. O meia-atacante está de volta depois de sete meses e assinou contrato até o fim de 2025. Aos 34 anos, 2️⃣ Alex é o terceiro reforço contratado pelo Vasco nesta janela. Anteriormente, o clube já havia anunciado as chegadas de Philippe 2️⃣ Coutinho e Souza — os três são amigos e foram criados juntos nas categorias de base da equipe. No anúncio emotivo, 2️⃣ o Vasco gravou um dos filhos Thais, Maria Luísa e Alex Junior revivendo os momentos do jogador em blackjack oline 2️⃣ São Januário. "Nosso amor é eterno e, por isso, nossa relação em blackjack oline campo tinha que ter um final feliz", 2️⃣ escreveu o clube. Esta será a terceira passagem do jogador por São Januário. Formado na base do Vasco, ele foi vendido 2️⃣ para o Shakhtar Donetsk, da Ucrânia, em blackjack oline 2009. Em 2024, Alex Teixeira voltou ao clube carioca, onde ficou até 2️⃣ o fim do ano passado sem ter tido muito destaque. Agora ele volta por causa de um pedido de Philippe Coutinho. 2️⃣ O meia, anunciado pelo Vasco na semana passada, pediu que o presidente Pedrinho também contratasse Alex Teixeira e Souza. Este 2️⃣ último foi anunciado no domingo. Alex Teixeira estava sem clube desde o fim do ano passado e já voltou a treinar 2️⃣ no Vasco. Dados sobre a contratação de Alex Teixeira:
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